You don’t feel impacted by the ‘betrayal’ aspects of the narrative because of how poorly the characters are written.Īnother extremely dumb thing about the story was that your teammates on comms would often ask you to ‘stealth your way’ into the enemy territory, yet the enemies would somehow know where you are even if you’re crouched behind a wall. ![]() There isn’t really enough time to connect to any of the characters like the story wants you to. Torres was the only memorable character I found throughout both the campaigns but here too, the plot felt rushed entirely. I did find this part to be more likeable though you play as Torres and the Global Risk faction is after you for some reason and the Black List come and save you. Similarly, the other part of the campaign, Operation Spectre, felt exactly the same but with different characters. The only mission that stood out was when you’re given control over your teammate and he has to shoot your handcuffs with a sniper rifle to save you. Shoot dumb AIs, cutscene, shoot dumb AIs, you get my point. But other than that, it felt more or less the same. There are a variety of environments that you play through and you also see Remedy paying homage to Control with the lucid dreams that the protagonist has. It was cool but almost useless since you could easily kill the extremely dumb enemy AI without any assistance. The only signature gameplay from Remedy you’ll find is when you activate the combat breaker mode which makes everyone go slow-mo, and you could definitely see some Quantum Break-esque shooting there. All of the build-up that I mentioned earlier went to waste because of how badly it was wrapped up. It only took me about two hours to finish CrossfireX on the hardest difficulty, which made everything feel very rushed. Despite there being a fair roster of weapons available throughout the story, the recoil for every single gun was the same which made the whole gameplay experience boring. However, the campaign did fall short in almost every other aspect. It was also supported by good-looking cutscenes and there were several unique environments to play through. Honestly, I kind of enjoyed the direction it was heading in and whilst the plot was generic, the build-up was definitely interesting. The main objective is to tear through hordes of enemies to save your teammate (who also happens to be your brother-in-law) that has been captured by Black List. Throughout the story, you play as several different characters but the main protagonist is Hall. In Operation Catalyst, you play as the Black List faction and see the war from their point of view. ![]() It doesn’t take long to notice that the plot of the game is somewhat generic and as a whole feels a lot like a Call of Duty campaign. The campaign is divided into two main parts - called Operation Catalyst and Operation Spectre - which help you explore the ongoing conflict between Black List and Global Risk. Over time, the trailers for the game we’ve seen have looked top notch now that I’ve finally played through the campaign, did it live up to my expectations? When I learned that the single-player is being developed by none other than Remedy, my excitement for the game peaked. ![]() It is also the first time in the franchise’s history that a single-player campaign is being offered alongside the multiplayer. Reviews // 14th Feb 2022 - 1 year ago // By Ibrahim K CrossfireX ReviewĬrossfire is a renowned PC franchise that has found its way to console with CrossfireX.
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